Wednesday, 29 April 2015

NEW BLOG!!!

Blogger no longer works for me and is total balls so here's my new blog:


Won't be updating here any more, laters!!

~Gemma

Monday, 2 March 2015

Sleepy Project: SFX

Mario composited the shots we had animated into a shorter 1:45 version and gave us the Adobe Premier file to work with. He had already laid the tracks with voice actors in so each of us just had to find and add our own SFX.


These are the SFX I gathered after going through the animation and writing down what sounds I thought it would need. We were limited as we only had royalty free SFX and no time to record our own sound. Nevertheless I found some good ones that I think will work well.


I entered the SFX into Adobe Premier and used it's features to edit the audio volume and add fades/other effects where neccessary.


This is the edit I produced with my added SFX.

Sunday, 1 March 2015

Sleepy Project: Self Assessment

Self Assessment

For this project I have:
  • Helped with filming on a live action shoot
  • Auditioned voice actors
  • Helped with recording voice actors
  • Conducted appropriate research to help me with drawing Shwizzle
  • Drawn a character in Photoshop to be rigged in CelAction
  • Animated 5 shots of the episode
  • Drawn additional parts for the special effects
  • Done some video editing
  • Added SFX
With hindsight I would have liked to have done test animations with all of the characters. This way I would have gotten used to the rigs faster and could have pointed out the flaws in the rigs that later caused some problems. I also should have checked with the others how they were drawing mouth shapes as I think the way I have shaded the mouth shapes on Shwizzle looks a little out of place compared to the other characters. If I had more time I would have liked to help more with drawing backgrounds and additional props as I enjoy background work and liked having a go at drawing the smoke for shot 32.

Before this project I had barely worked in Photoshop or CelAction before. I know think my knowledge of Photoshop has greatly improved, along with my digital painting skills in this program. I feel that I picked up how to use CelAction fairly quickly and now understand the program and it's rigging system much more and would definitely want to work with it again. I think some of my animation could have been more on point but this was the first time I had animated to someone else's style before so I had to adapt to that way of working.  

Friday, 27 February 2015

Sleepy Project: Animating

Animating

I animated shots 5, 9, 13, 24 & 36.
Whilst animating I spoke to Mario and Jud to show them my animation as I worked on it to make sure it was correct and to a good standard. I fixed the shots according to their feedback.

CelAction doesn't work too well with sound so I wrote a dope sheet so I could plan the frames for lip-syncing. Because I planned ahead, the lip-sync came out quite accurate.


Shot 32 required smoke and Mario preferred it to be drawn and animated with After Effects rather than put in as a pre-made effect, so I volunteered to draw the smoke shapes.


This is what I came up with, I tried to keep to the illustrative style of the show and used the same brushes but I also added in curls and shapes that I thought would look good even if I wasn't sure that is what they wanted. So far my smoke has been approved and may be used in the final edit.



Thursday, 5 February 2015

Sleepy Project Research

Sleepy Project

Voice Acting Auditions: (28/1/15)

Tasks: Making notes during auditions, critiquing the drama students and suggesting voices/ways to read the lines




Animation Practice: "Sleepy" Complete Rig (6/1/15)

Tasks: Getting used to the rig and using CelAction, completing a quick walk cycle

Friday, 30 January 2015

AX2001: Snoreeze Project Self-Assessment

 
The advert is now fully animated and edited, we are just waiting for some sound adjustments and for Snoreeze to confirm that they are finally happy with our ad.
It was a long process with many challenges, the first being our team cut down to just two people, Rosie and myself. However I feel that our team was incredibly strong, we worked to schedule and had very good communication. Rosie did an amazing job with the extra animation, editing, colouring and SFX despite not having much experience with 2D animation or some of the software.
I dealt with the client to the best of my abilities and despite the language barrier I am sure that I managed to fully understand the specifications and alterations that Snoreeze asked for.
I enjoyed writing and animating the advert, I feel that what we made is suitable for the target audience as well as being well made. However, if we had more time I would've liked to have made the animation more professional as I think in some parts the quality of my lineart was a little sloppy. I also disliked some small aspects of the characters (white skin, no noses) but had to keep them so as Snoreeze requested that they looked that way.